#pragma once
class CBoard
{
public:

	CBoard(void)
	{
	}

	CBoard(CBoard &board)
	{
		m_mips		= board.m_mips;
		m_memory	= board.m_memory;
		m_slotsIn	= board.m_slotsIn;
		m_slotsOut	= board.m_slotsOut;
		m_packetUp	= board.m_packetUp;
		m_packetDown = board.m_packetDown;
	}

	~CBoard(void)
	{
	}
public:
	double m_mips;
	__int64 m_memory;
	int m_slotsIn;
	int m_slotsOut;
	int m_packetUp;
	int m_packetDown;
};

